Tunnel Dodge
Tunnel Dodge is a simple 3D Flash game with versatile online community features. The game is played using only one button! The goal is to fly as far as possible dodging walls and obstacles and collecting special items. Remember to challenge other Tunnel Dodgers to a duel and be the Master Tunnel Dodger in the Challenge Ladder! Download here a short tutorial video for the game.
Note: Fullscreen requires highendish computer to run smoothly. If the game feels slow or choppy, try playing in a smaller window.
News
Tunnel Dodge gets a recording feature
2008-08-27 00:14:05
New version (0.6.2) introduces a recording feature. This means that you can optionally save a recording of your run and let everyone watch it through the website (highscores and profile). In challenge games and when you get a new record, recording submission is done automatically.
All scores which were made before this version were not recorded so there are not many recordings available at the moment but there will be in the future of course.
In the new version you can also check detailed challenge information about any challenge. Unfortunately old challenges do not contain any detailed info but every challenge made with the new version will. This makes it possible to, for example, watch recordings of every single challenge run and see how the whole challenge progressed.
Bug fix
2008-08-16 00:21:36
0.6.1 fixes an issue which caused player to rotate incorrectly and eventually stop in an incorrect rotation when the player has taken multiple rotation, 90 degrees and longer effects items.
New version
2008-08-13 01:36:03
0.6.0 version adds two new unlockable items: Longer Effects and Rotate. The first one increases the duration of all your currently active effects by 10 seconds. You need to get 500 score to unlock the item. The second one rotates the screen 360 degrees (or more if you have multiple Rotate effects active) and gives you a nice 100% score bonus. You need to get 2000 score to unlock the item.
Old challenges get now automatically deleted, and the one who did not respond to the challenge, gets penalty points.
Minor update
2008-08-07 00:09:04
0.5.9 is just a minor bug fix. A bigger update with new items coming in near future.
Congrats Harakiri!
2008-08-03 12:21:22
Congratulations Harakiri for winning the competition with amazing score of 5703! Please contact Johannes by email: johannes.vuorinen (at) iki.fi
Item update
2008-08-01 19:21:26
0.5.8 makes slowness more useful. It now gives -40% score instead of -60%. This means that if you have both haste and slowness on, you get +20% score.
Harakiri currently leads the Assembly competition. There's still plenty of time left though (40 hours) so keep dodging those obstacles! :)
Assembly starts today! New version!
2008-07-31 01:15:33
It's Assembly time today! We (Johannes and Jaakko) are sitting at O9/1, O9/2 (oldskool area). Feel free to pay us a visit and have a chat with us about anything. :)
Tunnel Dodge got an update (0.5.7). Haste is now more useful and it now gives you a 60% score bonus. Password is also now hidden by default in the login screen but it can be set non-hidden if wanted (useful when creating a profile).
Version 0.5.6
2008-07-29 03:37:41
Yet another update for Tunnel Dodge. Radar got improved graphics and now shows where player is located with radar pulses.
Unlockable items were also introduced. 90 Degrees is the first one of those and is not available until you get at least 1000 score in your account (so you have to also submit that score in order to unlock it permanently). If you already have a highscore above 1000 in your account, you have the item automatically available.
Version 0.5.5 is online
2008-07-28 00:43:49
The new version adds more detailed in-game information about special items: radar now shows the names of the incoming items, and right next to the score counter there is now shown the percentage of the current bonus/penalty score. So, now it should be much more clearer which item is which and what it does.
Website also got updates. Challenge Ladder and profile pages now show players' activity. This helps in challenging players as inactive players are not likely to accept your challenges. In addition, the activity meter shows when the player starts to get idling score penalties, which are also shown in the profile page.
Version 0.5.4 is here
2008-07-25 01:26:31
The new version hopefully helps determining distance to floor and ceiling and thus avoiding collisions with them. There's now a clearer lighting change when you are close to them. Please comment it in the forum.
A new item was also introduced: 90 Degrees. Read about it in How to play and please comment it in the forum.